Fishing Village

Practice creating a place that was grounded in reality and could be sold as somewhere that can actually exist, but still with some design influence to take it a little bit into a fantasy style RPG/MMO.

Establishing view of the village, roughly followed the plan but had to make some compositional tweaks

Establishing view of the village, roughly followed the plan but had to make some compositional tweaks

early exploration of how the town could be laid out

early exploration of how the town could be laid out

reference used, grouped into large scale village stuff, close ups of structures and interiors

reference used, grouped into large scale village stuff, close ups of structures and interiors

3D model used for the 2nd shot - geometry was mega rough but helped identify how the buildings would sit

3D model used for the 2nd shot - geometry was mega rough but helped identify how the buildings would sit